WebDec 18, 2024 · 20 reasons why this game sucks. When assigning dwarves to a burrow, you must click on all dwarves individually. Trade UI is very inconvenient. You have to click on each one or sell them as a box. There is a bug with picking up crossbow bolts so soldiers wouldn't pick it up. When assigning a dead dwarf to a slab, you must give each order in … WebMenu overlay widget ¶. The in-game hotkeys menu is registered with the overlay framework and can be enabled as a hotspot in the upper-left corner of the screen. You can bring up …
Utility:DFHack/scripts - Dwarf Fortress Wiki
WebSep 28, 2024 · Keystrokes can get lost, and cursor positions can shift when the screen has to scroll and the mousequery plugin's edge scrolling feature is enabled. This particular problem, though, is probably already solved with DFHack's digfort, which applies dig blueprints via DFHack's internal APIs. I plan to absorb its functionality into the new … WebA lot of our tools depend on a keyboard cursor, and don't (won't?) interact particularly well with the mouse. Suggestion: a tool (maybe an overlay?) named keyboard-cursor, that could be triggered w... prof schwarz hannover
Utility:DFHack - Dwarf Fortress Wiki
WebIf it possible to add a shortcut to turn on and off the keyboard cursor. Like ctrl + c or something. I am tired of having to open setting to turn it on and off? ... It could be useful to include such a binding as a default for all DFHack users, until such time as the keyboard cursor is no longer important. Personally I still find I am still ... WebDFHack provides an advanced windowing system that gives the player a lot of control over where the windows appear and whether they capture keyboard and mouse input. The DFHack windowing system allows multiple overlapping windows to be active at once. The one with the highlighted title bar has focus and will receive anything you type at the ... WebJan 6, 2024 · LookAround--produce the cursor: df. global. gametype = df. game_type. DWARF_ARENA: if not locationChoices then--otherwise randomise the cursor location for every unit spawned in the loop below--move cursor to location instead of moving unit later, corrects issue of missing mapdata when moving the created unit. df. global. cursor. x = … prof schuster slv halle