http://97.107.128.126/smf/index.php?topic=176889.210 WebJul 12, 2024 · The dig-now plugin has continued to get improved as I play with it more (it really makes testing quickfort go much faster!) and I've started on a build-now script to instantly complete "Construct building" jobs. I thought I was almost done with the script -- buildings get built, items get attached, everything ends up usable. The only bit I had left …
My DFHack Cheat Sheet : r/dwarffortress - Reddit
WebProcesses Quickfort-style blueprint files. Quickfort blueprints record what you want at each map coordinate in a. spreadsheet, storing the keys in a spreadsheet cell that you would … WebApr 27, 2024 · [Playback] Make use of DFHack quickfort usability features to make the blueprints easier to play back [Completeness] Capture as much map information as possible in the generated blueprints; Use cases. ... Quickfort has the capability to display messages after a blueprint is run, so we can autogenerate a walkthrough for replaying the blueprints ... boost rewards/ccc 1884
DFhack-scripts/quickfort.lua at master - Github
WebJan 26, 2024 · Then I proceed to call guidm.setCursorPos(pos) and dfhack.gui.refreshSidebar(), which would lead to the screen being re-rendered. so, possible fixes: in quickfort, don't set the mode directly, but rather feed keys to the UI to do it; in quickfort, manually initialize world->selected_building properly whenever we move the … WebDFHack Quickfort interacts with Dwarf Fortress memory structures directly, allowing for instantaneous blueprint application, error checking and recovery, and many other … WebDFHack is a framework for Dwarf Fortress that provides a unified, cross-platform environment that enables mods and tools to significantly extend the game. The default DFHack distribution contains a wide variety of tools, including bugfixes, interface improvements, automation agents, design blueprints, modding building blocks, and more. boost revolution recargas